SENIOR ARTIST
Petroglyph is looking for an exceptionally skilled Senior or Lead Artist. The ideal candidate has extensive experience modeling, texturing, and illustrating a diverse visual range of environments, vehicles, props, and characters, as well as strong familiarity in related tools — 3DS Max, Zbrush, environment-building in Unreal, Unity, Photoshop or other tools. A solid grasp of form, structure, color, and light for both 2D and 3D art assets is essential. The Senior / Lead artist should also have experience managing a team of artists. The ideal candidate works well in an environment of peers who are passionate about making great games.
Requirements:
- A minimum of 5 years of experience in game development using 3DS Max or equivalent 3D program.
- Have shipped AAA PC or console titles as a lead artist, RTS and Strategy games preferred.
- An exceptional understanding towards form, shape, structure, and silhouette in regards to modeling.
- Superior eye for light, shade, color, and detail in creating texture maps.
- Experience working with and mentoring other artists to develop a unique and cohesive visual styl
- A thorough understanding of 3D art pipelines and the processes involved from the conceptual phase to implementation.
- The ability to effectively collaborate with game designers and programmers.
- Self-motivation, good communications skills, and a great team-player attitud
- Expert in creating efficient models
- Ability to create high-quality Photoshop textures and maps
- Must work well in a team environment and be open to direction
- Proven success in managing project timelines, budgets, and teams.
- Ability to jump into any aspect of a project
- Demonstrated success in pitching clients and conveying concepts
- Adaptability to learn proprietary tools and have a strong technical background using art tools.
- Strong work ethic and attention to detail.
- Art related college degree: BA or BFA or long-term industry experience
- Candidate must have excellent communication skills, both verbal and visual. The ability to communicate clearly and effectively is important, as is the ability to professionally present concepts and ideas to marketing and studio management.
Pluses:
- More than 5 years of experience as a 3D artist
- A passion for playing and developing games.
- Have shipped a AAA title as a Senior Artist or Lead Artist
- Demonstrated ability to direct a team of artists in the role of a Lead Artist in the completion of a long-term, original product (film or game) on-time and within budget.
- Unreal or Unity experience
Local or relocation is preferred but open to remote contract work for the right candidate.
Applicants must submit a resume and provide solid portfolio/work samples viewable via website as part of their application.
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